;; Numerical Integration: Harder Functions ;; So far we've found a couple of approximations to 'the area under a graph'. (defn trapezium-rule [f a b] (* 1/2 (- b a) (+ (f a) (f b)))) (defn simpson-rule [f a b] (let [midpoint (+ a (/ (- b a) 2))] (* 1/6 (- b a) (+ (f a) (* 4 (f midpoint)) (f b))))) ;; And a way of repeatedly splitting intervals and applying the rules to the sub-intervals ;; to produce better and better approximations. (defn iterated-rule [rule f a b N] (if (= N 0) (rule f a b) (let [midpoint (+ a (/ (- b a) 2))] (+ (iterated-rule rule f a midpoint (dec N)) (iterated-rule rule f midpoint b (dec N)))))) ;; We know that Simpson's rule is exact for our original function (defn square[x] (* x x)) (simpson-rule square 0 2) ; 8/3 (iterated-rule simpson-rule square 0 2 1) ; 8/3 (iterated-rule simpson-rule square 0 2 2) ; 8/3 ;; How do we do with some other functions? ;; Another function where we can calculate the answer directly is sine (defn sine [x] (Math/sin x)) ;; The integral of sine over a half-turn (i.e. over the interval [0,pi]) is exactly 2. ;; here are the first few approximations with the trapezium rule: (take 10 (map (partial iterated-rule trapezium-rule sine 0 Math/PI) (iterate inc 0))) ;; (1.9236706937217898E-16 1.5707963267948968 1.8961188979370398 ;; 1.9742316019455508 1.993570343772339 1.9983933609701445 1.9995983886400377 ;; 1.9998996001842024 1.9999749002350526 1.9999937250705755) ;; After an inauspicious start, the answer is clearly settling down to 2. ;; Simpson's rule also settles down to 2, but it's much quicker. (take 10 (map (partial iterated-rule simpson-rule sine 0 Math/PI) (iterate inc 0))) ;; (2.094395102393196 2.0045597549844216 2.000269169948388 2.0000165910479364 ;; 2.000001033369414 2.0000000645300027 2.000000004032258 2.000000000252003 ;; 2.000000000015751 2.000000000000985) ;; So it looks like we're onto a winner so far. ;; Another type of function that doesn't do so well is: (defn step [x] (if (< x 1/2) 0 1)) ;; It should be fairly obvious that the integral of this over [0,1] is 0.5, but ;; in fact the convergence of the methods is very slow compared to what we had ;; for sine or square. (take 10 (map (partial iterated-rule trapezium-rule step 0. 1) (iterate inc 0))) ;; (0.5 0.75 0.625 0.5625 0.53125 0.515625 0.5078125 0.50390625 0.501953125 ... (take 10 (map (partial iterated-rule simpson-rule step 0. 1) (iterate inc 0))) ;; (0.8333333333333336 0.5833333333333335 0.5416666666666667 0.5208333333333335 ;; 0.5104166666666667 0.5052083333333335 0.5026041666666667 0.5013020833333335 ;; 0.5006510416666667 0.5003255208333335 ) ;; Notice how if we make the tiniest possible change to the function, which doesn't change the integral at all: (defn evil-step [x] (if (<= x 1/2) 0 1)) ;; the approximations are all changed quite a lot, although they do seem to ;; still converge to the correct answer. (take 10 (map (partial iterated-rule trapezium-rule evil-step 0. 1) (iterate inc 0))) ;; (0.5 0.25 0.375 0.4375 0.46875 0.484375 0.4921875 0.49609375 0.498046875 0.4990234375) (take 10 (map (partial iterated-rule simpson-rule evil-step 0. 1) (iterate inc 0))) ;; (0.1666666666666667 0.4166666666666668 0.4583333333333335 0.4791666666666668 ;; 0.4895833333333335 0.4947916666666668 0.4973958333333335 0.4986979166666668 ;; 0.4993489583333335 0.4996744791666668) ;; What about if we're integrating a (moderately) badly behaved function?: (defn inverse [x] (/ x)) ;; the real answer, by devious mathematical trickery is (log a) - (log b) ;; So if we integrate over the region [0.0001, 1], where the values of 1/x are ;; sometimes very large, we should get: (- (Math/log 1) (Math/log 0.0001)) ; 9.210340371976182 (take 10 (map (partial iterated-rule trapezium-rule inverse 0.0001 1) (iterate inc 0))) ;; (4999.99995 2500.9997750199977 1251.8327765203333 627.5916420975113 ;; 315.8156999790102 160.27209317742054 82.84288624590312 44.46707207824598 ;; 25.61044440290146 16.499072595032356) (take 10 (map (partial iterated-rule simpson-rule inverse 0.0001 1) (iterate inc 0))) ;; (1667.9997166933313 835.4437770204453 419.5112639565708 211.89038593950997 ;; 108.42422424355732 57.03315060206397 31.67513402236028 19.324901844453297 ;; 13.461948659075995 10.812578055293251) ;; It looks like both the rules, after starting off with appalling first ;; guesses, are converging to something, and maybe even to the right answer, but ;; the convergence is very slow. Remember that to get the tenth element of this ;; sequence we're splitting the interval up into 1024 pieces, and we haven't ;; even got the answer right to one significant figure. ;; Numerical Integration can give very misleading answers if it's used naively. ;; Quite often, the results of a careless numerical simulation will just 'look ;; wrong' to a trained eye, and in those cases it's usually the eye that's in ;; the right. ;; One way to be reassured that your answer is roughly correct is to alter ;; expected degree of accuracy of the method, and to check that the answer ;; doesn't change by much!
Blog Archive
-
▼
2011
(26)
-
▼
May
(7)
- Numerical Integration: Better Refinements?
- Numerical Integration: Better Refinements?
- Numerical Integration: Better Rules?
- Numerical Integration: Harder Functions
- Numerical Integration: Better Approximations
- Numerical Integration: What is an Integral?
- Clojure Inference (reduce, cl-format, Poisson dist...
-
▼
May
(7)
Search This Blog
Wednesday, May 25, 2011
Numerical Integration: Harder Functions
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment