Somewhat to my surprise, I've been asked to give a talk on Clojure in London in a few weeks. http://wiki.2010.dev8d.org/w/Clojure_Lab
It will be for an audience of people who don't have LISP experience, and it has to be in the form of a 'programming dojo', where people take turns to write real code.
I decided that talking about all the things that make Clojure the best new LISP for 30 years would maybe be a bit redundant with such an audience, so instead I thought I'd try and go through the example that got me hooked on LISP, the generalized iterative improver from Structure and Interpretation of Computer Programs.
Here's a draft of the first half. I don't actually expect to get any further than this in two hours, but just in case, there's also a second half that will turn this into a Newton-Raphson solver, and then go on to symbolic differentiation of functions.
;; When we write lisp, we have magic powers, and the reason is that our code is in a form that is ;; easy to manipulate programmatically. ;; Like all magic, there is a price to pay. ;; The price is that we have to rip the front end off our compiler. ;; The front end is the thing that takes 1*2+3*5 and says: ;; 1 is valid but 1* isn't, * is an operator, and so on, so that must really be 1 * 2 + 3 * 5 , and ;; * binds tighter than +, so that's really ( ( 1 * 2 ) + ( 3 * 5 ) ) Which is really a tree: (+ (* 5 3) (* 1 2)) ;; Meaning take 1 and 2 and multiply them, take 5 and 3 and multiply them. Add the results. ;; This is clearly seriously annoying, and like monads in Haskell, it's the first thing you hit when ;; you learn lisp, but I promise that after a month or so of using it you stop noticing it, and ;; although it's never quite as good for actual arithmetic, it's actually much nicer as a notation ;; for a generalized function call. ;; More importantly, it allows us to treat all functions uniformly, including the ones we define ;; ourselves. And this is the source of the magic. ;; If we do well today we'll be able to symbolically differentiate a function. Using a very short ;; program. And that's hard in a language with a syntax. ;; So my aim for today is to get us used to the (lack of) syntax of lisp. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; We're going to use clojure, which is a modern member of the LISP family, in the same sense that ;; Java is a member of the ALGOL family. ;; Clojure's a wonderful language, which uses Java bytecode as its machine language, and runs on the ;; JVM, and so has easy natural access to all the libraries that Java has. ;; My friends at the Chemistry department in Cambridge are using it because they've written a lot of ;; Java over the years, and while they like it for all sorts of reasons, they've found that Clojure ;; is an easier way to write Java than Java is. ;; It has pervasive laziness throughout the language, which allows us to disconnect the things that ;; need to be done from the order they need to be done in. ;; It has extraordinary pure-functional data structures, and baked-in software transactional memory, ;; which together make for a style of programming that can run in parallel on many cores. ;; It has maps and sets and vectors and regular expressions built right into the language, and so ;; natural to use that they're everyday objects like they are for PERL and Python people. ;; But I'm going to ignore all of that, and we're going to get over the pons asinorum of lisp, which ;; is all those damned brackets. ;; We're going to write a program that you could have written in LISP forty years ago, when the ;; newest member of the ALGOL family was ALGOL itself. ;; ------------------------------------------------------------------------------------------------- ;; The method of Heron of Alexandria ;; --------------------------------- ;; I don't know if any of you remember not having a calculator. Once upon a time they didn't even ;; have mathematical tables, and so they had to calculate things like square roots by hand. ;; One popular method of calculating a square root is due to Hero(n) of Alexandria, who also ;; invented steam power, the windmill, the syringe and the vending machine. ;; What Heron said to do was this: ;; Suppose you have a number that you want to find the square root of, let's say 10. ;; And suppose you have a guess for where that square root might be, let's say 1. It's not a very ;; good guess, because the square of 1 is 1, not ten, but it will do to get started. ;; So Heron tells us, if we know the square root, then if we divide 10 by it, we'll get it back. ;; Like say the square root of 4 is 2, and if we divide 4 by 2, then we get 2. And that's what it ;; means to *be* a square root. ;; But if we guessed too low, then the thing we get back will be too high. And if it's too high, ;; then the thing that we get back will be too low. ;; So Heron says to take the average of what we have and what we get back when we do this division, ;; and he promises us that will be a better guess. ;; Let's try that, for our problem number 10, and our guess 1 user> (/ 10 1) 10 ;; We guessed 1, we divided 10 by 1, we got back 10. ;; What's the average? user> (/ (+ 10 1) 2) 11/2 ;; Or if we do the whole calculation at once, it looks like: user> (/ (+ (/ 10 1) 1) 2) 11/2 ;; That's getting a bit hard to read, so we should define a function to give us averages: user> (defn average [a b] (/ (+ a b) 2)) #'user/average ;; We can test it: user> (average 10 1) 11/2 ;; So our old calculation goes like: user> (average (/ 10 1) 1) 11/2 ;; We might as well make another function which just makes our guesses better. user> (defn improve-guess [guess] (average guess (/ 10 guess))) #'user/improve-guess ;; Let's try that: user> (improve-guess 1) 11/2 ;; Of course, a better guess can also be improved. user> (improve-guess (improve-guess 1)) 161/44 ;; And improved again. user> (improve-guess (improve-guess (improve-guess 1))) 45281/14168 ;; Now you'll notice that clojure is doing exact arithmetic, and giving us back a fraction, just ;; like a human being would do. ;; But if we start it off with an inexact guess, a decimal rather than a ratio, ;; say 1.0 rather than 1, then every answer we get back will be a decimal. ;; Because you can't make an exact answer from an inexact input. user> (improve-guess (improve-guess (improve-guess 1.0))) 3.196005081874647 ;; Inexactness is contagious. user> (+ 1 2) 3 user> (+ 1.0 2) 3.0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Let's go on a bit of a side-track now and look at just how good Heron's idea was. We can ;; use a magic function called iterate to make an infinite sequence of guesses. It's best only to ;; look at the first bit of an infinite sequence. ;; Otherwise, like with the Medusa of Greek myth, the REPL turns to stone. Let's look at the first ;; five values in our sequence. user> (take 5 (iterate improve-guess 1)) (1 11/2 161/44 45281/14168 4057691201/1283082416) ;; We get a better idea of what's going on here if we use decimal fractions user> (take 5 (iterate improve-guess 1.)) (1.0 5.5 3.659090909090909 3.196005081874647 3.16245562280389) ;; It only takes a few iterations before we've hit the limit of floating-point accuracy user> (take 10 (iterate improve-guess 1.)) (1.0 5.5 3.659090909090909 3.196005081874647 3.16245562280389 3.162277665175675 3.162277660168379 3.162277660168379 3.162277660168379 3.162277660168379) ;; Let's look at the squares of the values in our sequence: user> (map (fn[x](* x x)) (iterate improve-guess 1.)) ;; ...time passes... ;; Oops. We looked at the medusa! ;; In some environments the REPL is smart enough to print out the values one-by-one, ;; but here, it's trying to do the whole thing before printing anything. ;; Ctrl-C will stop the calculation and restore the REPL. ;; Try again: user> (take 10 (map (fn[x](* x x)) (iterate improve-guess 1.))) (1.0 30.25 13.388946280991735 10.21444848336857 10.001125566203939 10.000000031668918 9.999999999999998 9.999999999999998 9.999999999999998 9.999999999999998) ;; Iterate and map are magic functions, so let's not worry too much about them yet, ;; but the magic goes away once you know how it's done. ;; If they weren't built into the language we could write our own versions. ;; They're one liners. ;; Later I'll show you how they work. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; How do we know when to stop improving our guesses? ;; First off, we'd like a definition of when our guess is good enough. ;; How about, square it and if the answer's close to 10 then that goes? ;; How good a guess is 3.19? user> (- 10 (* 3.19 3.19)) -0.17609999999999992 ;; Rats, we need an absolute value function user> (defn abs[x] (if (< x 0) -x x)) ; Barf.... ; Sigh. *Every* function needs the same call syntax. Unary minus is a function just like anything else. user> (defn abs[x] (if (< x 0) (- x) x)) #'user/abs ; Let's use map to test the function. user> (map abs (list -1 1 0)) (1 1 0) ;; So: user> (abs (- 10 (* 3.19 3.19))) 0.17609999999999992 ;; What's good enough? Let's say we're happy if the difference is less than 1/10^6, or 1e-6 user> 1e-6 1.0E-6 ;; Here's our good-enough test user> (< (abs (- 10 (* 3.19 3.19))) 1e-6) false ;; 3.19 isn't good enough ;; Wrap the test up user> (defn good-enough? [guess] (< (abs (- 10 (* guess guess))) 1e-6)) #'user/good-enough? ;; Let's see whether the first five values are good enough user> (take 5 (map good-enough? (iterate improve-guess 1.))) (false false false false false) ;; What about the first ten? user> (take 10 (map good-enough? (iterate improve-guess 1.))) (false false false false false true true true true true) ;; What were those answers again? user> (take 10 (iterate improve-guess 1.)) (1.0 5.5 3.659090909090909 3.196005081874647 3.16245562280389 3.162277665175675 3.162277660168379 3.162277660168379 3.162277660168379 3.162277660168379) ;; So what if we just want a function that will give us an answer that is good enough? We'll call ;; it good-enough-guess. ;; We give it a guess. If that guess is good enough, then it gives us it back. ;; If it's not, then it makes it better, and tries again. user> (defn good-enough-guess [x] (if (good-enough? x) x (good-enough-guess (improve-guess x)))) #'user/good-enough-guess ;; It doesn't really matter what our initial guess is. Anything will work. user> (good-enough-guess 1.0) 3.162277665175675 user> (good-enough-guess 3.0) 3.162277660169842 ;; How good is that guess? user> (* (good-enough-guess 3.0)(good-enough-guess 3.0)) 10.00000000000925 ;; Sweet. Here endeth the method of Heron of Alexandria for finding the square root of 10. ;; Let's have a look at our program in its entirety ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (defn average [a b] (/ (+ a b) 2)) (defn improve-guess [guess] (average guess (/ 10 guess))) (defn abs[x] (if (< x 0) (- x) x)) (defn good-enough? [guess] (< (abs (- 10 (* guess guess))) 1e-6)) (defn good-enough-guess [x] (if (good-enough? x) x (good-enough-guess (improve-guess x)))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
Hi, John.
ReplyDeleteWould be nice if the black background was wider, or all lines wrapped at, say, 78 characters. As is, long lines above stretch into the white background, and are hard to read in yellow type.
Very nice, John. Very clear. Looking forward to part two.
ReplyDelete@Bob. Thanks !
ReplyDelete@Anonymous.
At least in Firefox, the background doesn't seem to scale with the text. In default size it's close to OK, at least where the lines aren't too long, but with Ctrl+ to make the text larger it spills over the edge.
Does anyone who knows more about html/blogger than me know a fix?
That's a very nice tutorial you've got there :). I like it. Alas, I know less about html than would help...
ReplyDeleteHi John, I was in your clojure dojo at dev8d last week and found it interesting and fun. Well done.
ReplyDelete@Kohath, Chris
ReplyDeleteThank you both! Enjoy LISP.
Hey, very nice tutorial. I enjoy your writing style - I actually just came here to clear up a question about iterate, and ended up reading the whole thing. Thanks!
ReplyDeletecool
ReplyDeleteWell done! Each time I read one of your articles, I want to learn more about Clojure. Keep it up!
ReplyDeleteTo solve your display issue, you can add
overflow: auto;
to your CSS class .clojure-text
It will add a scrollbar to your code section when the text gets bigger than your page.
You may find more formatting tips here:
http://perishablepress.com/press/2009/11/09/perfect-pre-tags/
Damien, Thank you! That's a superb tip.
ReplyDeleteJohn, Thanks much. I am mostly learning Clojure from 2 sources: you and actually typing it.
ReplyDeletegood-enough-guess should use recur for the recursive call.
ReplyDeletehttp://clojure.org/special_forms
"Note that recur is the only non-stack-consuming looping construct in Clojure. There is no tail-call optimization and the use of self-calls for looping of unknown bounds is discouraged. recur is functional and its use in tail-position is verified by the compiler."
@Steve, Remember that this is a talk for beginners! I didn't want to talk about tail recursion, let alone recur.
ReplyDeleteBut yes, for anyone reading this who's got this far, Steve is right. The code above is broken in Clojure (although not in Scheme, it's because of some horrid Java-thing.) and should be fixed with recur.
@John, Thanks! I am a beginner but I have read this far. Trying to understand http://clojure.org/special_forms#Special Forms--(recur exprs*) is hard without looking up what all those things mean. So, could you post a `recur` version of `(defn good-enough-guess [x]` as a comment?
ReplyDelete